TOMB RAIDER: ANNIVERSARY- GAME DATABASE AND WALKTHROUGH

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Ten years ago, a small gaming company created what was to be a major turning-point game in the history of the gaming industry. And now, ten years later, Tomb Raider Anniversary was created, designed to reproduce the game, re-capturing its most memorable moments in the latest dimensional technology. Able to focus more on characterization, the game retells the story that Core Design wanted to share so long ago. Lara Croft, archaeologist adventurer, is hired by Jacqueline Natla, CEO of a major corporation, to recover the Scion, a priceless artifact said to contain unlimited knowledge. Her father had spent years searching for the Scion, in the belief that its knowledge could unravel the mystery behind his wife's disappearance. And now she is prepared to take on the challenge and finish his work. But Natla is more than she seems, and has a hidden agenda of her own...


TOMB RAIDER: ANNIVERSARY GAME INFORMATION

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Title: Lara Croft Tomb Raider: Anniversary
Genre: Action/ Adventure
Players: 1 Player
Release Date: June 1, 2007
Platforms:
-PlayStation 2/ PSP/ PS3
-PC
-Xbox 360
-Nintento Wii
-Mac
Developers:
-Crystal Dynamics
-Buzz Monkey Software
-Robosoft Technologies
Publisher: Eidos Interactive
Length: About 8-10 Hours with All Secrets


Tomb Raider: Anniversary Walkthrough

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Level 1- Mountain Caves
Level 2- City of Vilcabamba
Level 3- The Lost Valley
Level 4- Tomb of Qualopec
Level 5- St. Francis Folly
Level 6- The Coliseum
Level 7- Midas's Palace
Level 8- Tomb of Tihocan
Level 9- Temple of Khamoon 
Level 10- Obelisk of Khamoon
Level 11- Sanctuary of the Scion
Level 12- Natla's Mines
Level 13- The Great Pyramid
Level 14- The Final Conflict

Croft Manor Tutorial Level

Note: The above walkthrough does not include the Wii variations of the game. For these differences, I suggest checking out Tombraider.net!

GAME FEATURES AND SITE REVIEW

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I remember the good feeling I had while playing Tomb Raider" Anniversary. It wasn't like any I'd experienced in Angel of Darkness, or in Legend, but it felt like an old friend. The goal of the project was the recreate the first Tomb Raider game onto a more advanced platform, recreating the feeling of Core exploration, while also inviting in new fans to the series, a delivery of something completely fresh and new. In the Crystal Dynamics series, Legend, Anniversary, and Underworld, I''d say that Anniversary gets the recognition of the best Tomb Raider title of the three, bringing back that old feeling we had back in 1996. 


Commentary Transcripts

Tomb Raider Anniversary features in-game commentaries as a sort of reward for beating levels and finding so many artifacts. The commentaries are voiced by Creative and Lead Director, Jason Botta, and Toby Gard, the original Creative Director from the original Tomb Raider I (1996). Once the commentaries are available, you can activate them through the menu in each level. They appear as bright crystals, placed around the level, and talk about the surrounding location, design, or cutscene. Due to request, I've included the transcripts on my site, which you can read by clicking on the page link below:

FULL COMMENTARY TRANSCRIPTS COMING SOON!

TOMB RAIDER: ANNIVERSARY GAME TRAILERS

Uploaded to YouTube by Keviouk.
Uploaded on YouTube by Keviouk.
Uploaded on YouTube by Archeologist

TOMB RAIDER: ANNIVERSARY WALLPAPERS

Check out some of these Official and Unofficial Tomb Raider: Anniversary Wallpapers.

Tomb Raider: Anniversary Concept Art

Click to enlarge these official concept pieces.